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We are QUICKFIRE GAMES, an indie game studio based in Seville (Spain), now developing our first game: PRELUDE DARK PAIN. The studio was born with the dream of creating the video games that we would love to play, exploring creative mechanics and bringing new experiences to our players. We want to create projects with a clear playable and creative identity, doing what we love the most: developing and creating new worlds for our players.

We have always worked in companies related to technology or design until we decided to form our own company. QUICKFIRE GAMES was born in 2020 and we are now developing our first project, the turn-based Tactical RPG PRELUDE DARK PAIN.

QUICKFIRE GAMES TEAM

Arturo Martín

Creative/Art Director - Project Manager

Founder of Quickfire Games and a passionate artist, he has worked with renowned companies such as Wacom, Disney ESPN, and served as a Creative Pro at Apple for over nine years. Originally trained as an archaeologist, he also holds multiple master's degrees in art and design from prestigious institutions such as TAI, the Higher School of Design in Madrid, and ESDIP. He oversees both the creative direction and art direction of the studio's projects. A dedicated collector of role-playing games, particularly Dungeons & Dragons and Pathfinder, he is also an avid video game enthusiast.

Prefers role-playing games, tactical rpg and aventure games TOP 3 Games of all time:
1.Elden Ring (Multi 2022)
2.Final Fantasy Tactics Advance (Game boy advanced 2003)
3.World of warcraft (Blizzard pc 2004)

Pablo Castellanos

Music/Sound Producer And Social Media

Pablo Castellanos, co-founder of the studio, Arturo Martin's partner in crime for more than 20 years, administrator, musical director, community manager and whatever it takes to keep the studio from collapsing.

Prefers platform and action games TOP 3 Games of all time:
1.Super Mario World (snes 1992)
2.Uncharted 3 (ps3 2011)
3.God of War (ps4 2018)

David Ramos

CTO (Chief Technology Officer) And Project Management

Creator of virtual worlds. Indi since the CPC6128 and crazy about Retro and VR. This is how David Ramos describes himself in his social networks. Programmer since the 80's, he is in charge of breathing logic into QuickFire Studio's games.

Prefers virtual reality games, TOP 3 Games of all time:
1.Final Fight (arcade 1989)
2.Alone in the dark (pc 1992)
3.Skyrim VR (psVR 2018)

Jacob Portillo

Art Direction

The artist behind the cover and much of the illustrations for the story mode of Prelude Dark Pain is also responsible for part of the conceptual art and the entire artistic part of the map mode that appears in the game.

Prefers RPG or action/adventure games, TOP 3 Games of all time:
1.Final fantasy VII (psx 1997)
2.Elden Ring (ps5 2022)
3.Word of Warcraft (pc 2004)